Function eos_rs::api::dungeon_mode::display_actions
source · pub fn display_actions(
_ov29: &OverlayLoadLease<29>,
entity: Option<&DungeonEntity>
) -> bool
Expand description
Graphically displays any pending actions that have happened but haven’t been shown on screen yet.
All actions are displayed at the same time. For example, this delayed display system is used to display multiple monsters moving at once even though they take turns sequentially.
Seems to return true if there were any pending actions to display.