Module eos_rs::api

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High level API.

Modules

  • Structs and functions to interact with the data of abilities in a general context.
  • Traits, enums, structs and functions related to dungeon mode.
  • Structs and functions to interact with the data of dungeons, dungeon groups and fixed rooms in a general context.
  • Various enums used by the game.
  • Dealing with fixed-point numbers used in the game.
  • General gameplay related functions that are always available.
  • Traits, structs and functions related to ground mode.
  • Traits, structs and functions related to file handling and I/O.
  • Structs and functions to interact with the data of items in a general context.
  • Structs and functions to interact with the data of items in a general context.
  • Math functions.
  • Functions for formatting and printing game messages and other “message box” and menu related operations.
  • Structs and functions to interact with the data of monsters in a general context.
  • Functions related to getting information about monster moves.
  • Module for dealing with the load-state of Nintendo DS overlays.
  • Handling of packed files.
  • Functions for the personality test.
  • Functions for generating random numbers.
  • Code for handling script variables.
  • Handling of SIR0-wrapped files.
  • Nintendo DS system & game bootstrapping related functions.
  • Top menu / main menu controller.
  • Structs and functions to interact with the data of monster types in a general context.
  • Handling of WTE files.