pub fn others_menu_loop(_ov29: &OverlayLoadLease<29>) -> i32
Expand description

Called on each frame while the in-dungeon “others” menu is open.

It contains a switch to determine whether an option has been chosen or not and a second switch that determines what to do depending on which option was chosen.

Returns an int (Actually, this is probably some sort of enum shared by all the MenuLoop functions).