pub unsafe fn alloc_and_load_file_in_pack(
    pack_number: Type,
    file_number: u32,
    malloc_flags: u32
) -> Vec<u8>
Expand description

Allocate a file and load a file from the pack archive inside. This is functionally identical to load_file_in_pack_by_pack_number, but the game handles allocation.

Safety

The pack number and file number must be valid.