Struct eos_rs::ffi::display_data

source ·
#[repr(C)]
pub struct display_data {
Show 52 fields pub camera_pos: position, pub camera_pos_mirror: position, pub camera_pixel_pos: position, pub camera_pixel_pos_mirror: position, pub camera_target: *mut entity, pub field_0x14: undefined, pub field_0x15: undefined, pub field_0x16: undefined, pub field_0x17: undefined, pub field_0x18: undefined, pub field_0x19: undefined, pub field_0x1A: undefined, pub field_0x1B: undefined, pub field_0x1C: undefined, pub field_0x1D: undefined, pub field_0x1E: undefined, pub field_0x1F: undefined, pub field_0x20: undefined, pub visibility_range: u8, pub blinded: bool_, pub luminous: bool_, pub natural_lighting: bool_, pub map_surveyor: bool_, pub can_see_enemies: bool_, pub can_see_items: bool_, pub can_see_traps: bool_, pub hallucinating: bool_, pub can_see_stairs: bool_, pub field_0x2B: undefined, pub field_0x2C: undefined, pub darkness: bool_, pub field_0x2E: undefined, pub leader_pointed: bool_, pub field_0x30: undefined, pub field_0x31: undefined, pub field_0x32: undefined, pub field_0x33: undefined, pub field_0x34: undefined, pub team_menu_or_grid: bool_, pub leader_target_direction: direction_id_8, pub leader_target_direction_mirror: direction_id_8, pub field_0x38: undefined, pub field_0x39: undefined, pub field_0x3A: undefined, pub field_0x3B: undefined, pub floor_touch_screen: i16, pub leader_level_touch_screen: i16, pub leader_hp_touch_screen: i16, pub leader_max_hp_touch_screen: i16, pub field_0x44: undefined2, pub field_0x46: undefined, pub field_0x47: undefined,
}

Fields§

§camera_pos: position§camera_pos_mirror: position§camera_pixel_pos: position§camera_pixel_pos_mirror: position§camera_target: *mut entity§field_0x14: undefined§field_0x15: undefined§field_0x16: undefined§field_0x17: undefined§field_0x18: undefined§field_0x19: undefined§field_0x1A: undefined§field_0x1B: undefined§field_0x1C: undefined§field_0x1D: undefined§field_0x1E: undefined§field_0x1F: undefined§field_0x20: undefined§visibility_range: u8§blinded: bool_§luminous: bool_§natural_lighting: bool_§map_surveyor: bool_§can_see_enemies: bool_§can_see_items: bool_§can_see_traps: bool_§hallucinating: bool_§can_see_stairs: bool_§field_0x2B: undefined§field_0x2C: undefined§darkness: bool_§field_0x2E: undefined§leader_pointed: bool_§field_0x30: undefined§field_0x31: undefined§field_0x32: undefined§field_0x33: undefined§field_0x34: undefined§team_menu_or_grid: bool_§leader_target_direction: direction_id_8§leader_target_direction_mirror: direction_id_8§field_0x38: undefined§field_0x39: undefined§field_0x3A: undefined§field_0x3B: undefined§floor_touch_screen: i16§leader_level_touch_screen: i16§leader_hp_touch_screen: i16§leader_max_hp_touch_screen: i16§field_0x44: undefined2§field_0x46: undefined§field_0x47: undefined

Auto Trait Implementations§

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impl RefUnwindSafe for display_data

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impl !Send for display_data

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impl !Sync for display_data

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impl Unpin for display_data

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impl UnwindSafe for display_data

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