Struct eos_rs::ffi::display_data
source · #[repr(C)]pub struct display_data {Show 52 fields
pub camera_pos: position,
pub camera_pos_mirror: position,
pub camera_pixel_pos: position,
pub camera_pixel_pos_mirror: position,
pub camera_target: *mut entity,
pub field_0x14: undefined,
pub field_0x15: undefined,
pub field_0x16: undefined,
pub field_0x17: undefined,
pub field_0x18: undefined,
pub field_0x19: undefined,
pub field_0x1A: undefined,
pub field_0x1B: undefined,
pub field_0x1C: undefined,
pub field_0x1D: undefined,
pub field_0x1E: undefined,
pub field_0x1F: undefined,
pub field_0x20: undefined,
pub visibility_range: u8,
pub blinded: bool_,
pub luminous: bool_,
pub natural_lighting: bool_,
pub map_surveyor: bool_,
pub can_see_enemies: bool_,
pub can_see_items: bool_,
pub can_see_traps: bool_,
pub hallucinating: bool_,
pub can_see_stairs: bool_,
pub field_0x2B: undefined,
pub field_0x2C: undefined,
pub darkness: bool_,
pub field_0x2E: undefined,
pub leader_pointed: bool_,
pub field_0x30: undefined,
pub field_0x31: undefined,
pub field_0x32: undefined,
pub field_0x33: undefined,
pub field_0x34: undefined,
pub team_menu_or_grid: bool_,
pub leader_target_direction: direction_id_8,
pub leader_target_direction_mirror: direction_id_8,
pub field_0x38: undefined,
pub field_0x39: undefined,
pub field_0x3A: undefined,
pub field_0x3B: undefined,
pub floor_touch_screen: i16,
pub leader_level_touch_screen: i16,
pub leader_hp_touch_screen: i16,
pub leader_max_hp_touch_screen: i16,
pub field_0x44: undefined2,
pub field_0x46: undefined,
pub field_0x47: undefined,
}
Fields§
§camera_pos: position
§camera_pos_mirror: position
§camera_pixel_pos: position
§camera_pixel_pos_mirror: position
§camera_target: *mut entity
§field_0x14: undefined
§field_0x15: undefined
§field_0x16: undefined
§field_0x17: undefined
§field_0x18: undefined
§field_0x19: undefined
§field_0x1A: undefined
§field_0x1B: undefined
§field_0x1C: undefined
§field_0x1D: undefined
§field_0x1E: undefined
§field_0x1F: undefined
§field_0x20: undefined
§visibility_range: u8
§blinded: bool_
§luminous: bool_
§natural_lighting: bool_
§map_surveyor: bool_
§can_see_enemies: bool_
§can_see_items: bool_
§can_see_traps: bool_
§hallucinating: bool_
§can_see_stairs: bool_
§field_0x2B: undefined
§field_0x2C: undefined
§darkness: bool_
§field_0x2E: undefined
§leader_pointed: bool_
§field_0x30: undefined
§field_0x31: undefined
§field_0x32: undefined
§field_0x33: undefined
§field_0x34: undefined
§leader_target_direction: direction_id_8
§leader_target_direction_mirror: direction_id_8
§field_0x38: undefined
§field_0x39: undefined
§field_0x3A: undefined
§field_0x3B: undefined
§floor_touch_screen: i16
§leader_level_touch_screen: i16
§leader_hp_touch_screen: i16
§leader_max_hp_touch_screen: i16
§field_0x44: undefined2
§field_0x46: undefined
§field_0x47: undefined
Auto Trait Implementations§
impl RefUnwindSafe for display_data
impl !Send for display_data
impl !Sync for display_data
impl Unpin for display_data
impl UnwindSafe for display_data
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