Struct eos_rs::ffi::mission_destination_info
source · #[repr(C)]pub struct mission_destination_info {Show 18 fields
pub is_destination_floor: bool_,
pub type_: mission_type_8,
pub subtype: u8,
pub field_0x3: undefined,
pub item_to_retrieve: item_id_16,
pub item_to_deliver: item_id_16,
pub special_target_item: item_id_16,
pub client: monster_id_16,
pub rescue_target: monster_id_16,
pub enemy_species: [monster_id_16; 3],
pub n_enemy_species: u8,
pub field_0x15: undefined,
pub fixed_room_id: fixed_room_id_8,
pub field_0x17: undefined,
pub field_0x18: undefined,
pub field_0x19: undefined,
pub field_0x1a: undefined,
pub target_enemy_is_defeated: bool_,
}
Fields§
§is_destination_floor: bool_
§type_: mission_type_8
§subtype: u8
§field_0x3: undefined
§item_to_retrieve: item_id_16
§item_to_deliver: item_id_16
§special_target_item: item_id_16
§client: monster_id_16
§rescue_target: monster_id_16
§enemy_species: [monster_id_16; 3]
§n_enemy_species: u8
§field_0x15: undefined
§fixed_room_id: fixed_room_id_8
§field_0x17: undefined
§field_0x18: undefined
§field_0x19: undefined
§field_0x1a: undefined
§target_enemy_is_defeated: bool_
Auto Trait Implementations§
impl RefUnwindSafe for mission_destination_info
impl Send for mission_destination_info
impl Sync for mission_destination_info
impl Unpin for mission_destination_info
impl UnwindSafe for mission_destination_info
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