Struct eos_rs::ffi::statuses

source ·
#[repr(C, packed)]
pub struct statuses {
Show 104 fields pub roost: bool_, pub field_0x1: u8, pub field_0x2: u8, pub field_0x3: undefined, pub field_0x4: undefined, pub field_0x5: undefined, pub field_0x6: undefined, pub field_0x7: undefined, pub field_0x8: undefined, pub field_0x9: undefined, pub field_0xa: undefined, pub wrapped_opponent: *mut entity, pub field_0xf: undefined, pub field_0x10: undefined, pub field_0x11: undefined, pub field_0x12: undefined, pub monster_behavior: monster_behavior_8, pub sleep: u8, pub sleep_turns: u8, pub burn: u8, pub burn_turns: u8, pub burn_damage_countdown: u8, pub field_0x19: undefined, pub field_0x1a: undefined, pub freeze: u8, pub field_0x1c: undefined, pub field_0x1d: undefined, pub field_0x1e: undefined, pub field_0x1f: undefined, pub field_0x20: undefined, pub field_0x21: undefined, pub field_0x22: undefined, pub freeze_turns: u8, pub freeze_damage_countdown: u8, pub field_0x25: undefined, pub field_0x26: undefined, pub cringe: u8, pub cringe_turns: u8, pub bide: u8, pub bide_turns: u8, pub bide_move_slot: u8, pub reflect: u8, pub reflect_turns: u8, pub reflect_damage_countdown: u8, pub curse: u8, pub field_0x30: undefined, pub field_0x31: undefined, pub curse_turns: u8, pub curse_damage_countdown: u8, pub field_0x34: undefined, pub field_0x35: undefined, pub field_0x36: undefined, pub leech_seed: u8, pub field_0x38: undefined, pub field_0x39: undefined, pub field_0x3a: undefined, pub field_0x3b: undefined, pub field_0x3c: undefined, pub field_0x3d: undefined, pub field_0x3e: undefined, pub field_0x3f: undefined, pub leech_seed_turns: u8, pub leech_seed_damage_countdown: u8, pub field_0x42: undefined, pub sure_shot: u8, pub sure_shot_turns: u8, pub long_toss: u8, pub invisible: u8, pub invisible_turns: u8, pub blinded: u8, pub blinded_turns: u8, pub muzzled: u8, pub muzzled_turns: u8, pub miracle_eye: u8, pub miracle_eye_turns: u8, pub magnet_rise: u8, pub magnet_rise_turns: u8, pub power_ears: bool_, pub scanning: bool_, pub stair_spotter: bool_, pub field_0x53: undefined, pub grudge: bool_, pub exposed: bool_, pub field_0x56: undefined, pub boss_flag: bool_, pub field_0x58: undefined, pub field_0x59: undefined, pub in_action: bool_, pub terrified: bool_, pub terrified_turns: u8, pub perish_song_turns: u8, pub no_slip_cap_counter: u8, pub field_0x5f: undefined, pub field_0x60: undefined, pub field_0x61: undefined, pub high_up: bool_, pub field_0x63: undefined, pub field_0x64: undefined, pub field_0x65: undefined, pub field_0x66: undefined, pub speed_stage: c_int, pub speed_up_counters: [u8; 5], pub speed_down_counters: [u8; 5], pub stockpile_stage: u8,
}

Fields§

§roost: bool_§field_0x1: u8§field_0x2: u8§field_0x3: undefined§field_0x4: undefined§field_0x5: undefined§field_0x6: undefined§field_0x7: undefined§field_0x8: undefined§field_0x9: undefined§field_0xa: undefined§wrapped_opponent: *mut entity§field_0xf: undefined§field_0x10: undefined§field_0x11: undefined§field_0x12: undefined§monster_behavior: monster_behavior_8§sleep: u8§sleep_turns: u8§burn: u8§burn_turns: u8§burn_damage_countdown: u8§field_0x19: undefined§field_0x1a: undefined§freeze: u8§field_0x1c: undefined§field_0x1d: undefined§field_0x1e: undefined§field_0x1f: undefined§field_0x20: undefined§field_0x21: undefined§field_0x22: undefined§freeze_turns: u8§freeze_damage_countdown: u8§field_0x25: undefined§field_0x26: undefined§cringe: u8§cringe_turns: u8§bide: u8§bide_turns: u8§bide_move_slot: u8§reflect: u8§reflect_turns: u8§reflect_damage_countdown: u8§curse: u8§field_0x30: undefined§field_0x31: undefined§curse_turns: u8§curse_damage_countdown: u8§field_0x34: undefined§field_0x35: undefined§field_0x36: undefined§leech_seed: u8§field_0x38: undefined§field_0x39: undefined§field_0x3a: undefined§field_0x3b: undefined§field_0x3c: undefined§field_0x3d: undefined§field_0x3e: undefined§field_0x3f: undefined§leech_seed_turns: u8§leech_seed_damage_countdown: u8§field_0x42: undefined§sure_shot: u8§sure_shot_turns: u8§long_toss: u8§invisible: u8§invisible_turns: u8§blinded: u8§blinded_turns: u8§muzzled: u8§muzzled_turns: u8§miracle_eye: u8§miracle_eye_turns: u8§magnet_rise: u8§magnet_rise_turns: u8§power_ears: bool_§scanning: bool_§stair_spotter: bool_§field_0x53: undefined§grudge: bool_§exposed: bool_§field_0x56: undefined§boss_flag: bool_§field_0x58: undefined§field_0x59: undefined§in_action: bool_§terrified: bool_§terrified_turns: u8§perish_song_turns: u8§no_slip_cap_counter: u8§field_0x5f: undefined§field_0x60: undefined§field_0x61: undefined§high_up: bool_§field_0x63: undefined§field_0x64: undefined§field_0x65: undefined§field_0x66: undefined§speed_stage: c_int§speed_up_counters: [u8; 5]§speed_down_counters: [u8; 5]§stockpile_stage: u8

Auto Trait Implementations§

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impl RefUnwindSafe for statuses

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impl !Send for statuses

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impl !Sync for statuses

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impl Unpin for statuses

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impl UnwindSafe for statuses

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