#[repr(C)]
#[repr(align(2))]
pub struct wte_texture_params { pub _bitfield_align_1: [u8; 0], pub _bitfield_1: __BindgenBitfieldUnit<[u8; 2]>, }

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§_bitfield_align_1: [u8; 0]§_bitfield_1: __BindgenBitfieldUnit<[u8; 2]>

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impl wte_texture_params

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pub fn texture_smult(&self) -> u8

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pub fn set_texture_smult(&mut self, val: u8)

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pub fn texture_tmult(&self) -> u8

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pub fn set_texture_tmult(&mut self, val: u8)

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pub fn unused6(&self) -> u8

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pub fn set_unused6(&mut self, val: u8)

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pub fn format(&self) -> Type

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pub fn set_format(&mut self, val: Type)

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pub fn repeat_x(&self) -> bool_

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pub fn set_repeat_x(&mut self, val: bool_)

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pub fn repeat_y(&self) -> bool_

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pub fn set_repeat_y(&mut self, val: bool_)

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pub fn unusedD(&self) -> u8

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pub fn set_unusedD(&mut self, val: u8)

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pub fn new_bitfield_1( texture_smult: u8, texture_tmult: u8, unused6: u8, format: Type, repeat_x: bool_, repeat_y: bool_, unusedD: u8 ) -> __BindgenBitfieldUnit<[u8; 2]>

Auto Trait Implementations§

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impl RefUnwindSafe for wte_texture_params

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impl Send for wte_texture_params

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impl Sync for wte_texture_params

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impl Unpin for wte_texture_params

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impl UnwindSafe for wte_texture_params

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Az for T

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Casts the value.
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<Src, Dst> CastFrom<Src> for Dstwhere Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>where T: CheckedCast<Dst>,

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