Trait eos_rs::api::dungeon_mode::DungeonMoveExt
source · pub trait DungeonMoveExt {
// Required methods
fn move_is_not_physical(&self, _ov29: &OverlayLoadLease<29>) -> bool;
fn is_hyper_beam_variant(&self, _ov29: &OverlayLoadLease<29>) -> bool;
}
Expand description
Extension trait for Move
specific to dungeon mode.
Required Methods§
sourcefn move_is_not_physical(&self, _ov29: &OverlayLoadLease<29>) -> bool
fn move_is_not_physical(&self, _ov29: &OverlayLoadLease<29>) -> bool
Checks if the move isn’t a physical move.
sourcefn is_hyper_beam_variant(&self, _ov29: &OverlayLoadLease<29>) -> bool
fn is_hyper_beam_variant(&self, _ov29: &OverlayLoadLease<29>) -> bool
Checks if a move is a Hyper Beam variant that requires a a turn to recharge.
Include moves: Frenzy Plant, Hydro Cannon, Hyper Beam, Blast Burn, Rock Wrecker, Giga Impact, Roar of Time