pub trait DungeonMoveExt {
    // Required methods
    fn move_is_not_physical(&self, _ov29: &OverlayLoadLease<29>) -> bool;
    fn is_hyper_beam_variant(&self, _ov29: &OverlayLoadLease<29>) -> bool;
}
Expand description

Extension trait for Move specific to dungeon mode.

Required Methods§

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fn move_is_not_physical(&self, _ov29: &OverlayLoadLease<29>) -> bool

Checks if the move isn’t a physical move.

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fn is_hyper_beam_variant(&self, _ov29: &OverlayLoadLease<29>) -> bool

Checks if a move is a Hyper Beam variant that requires a a turn to recharge.

Include moves: Frenzy Plant, Hydro Cannon, Hyper Beam, Blast Burn, Rock Wrecker, Giga Impact, Roar of Time

Implementors§