Struct eos_rs::api::items::InventoryBag
source · pub struct InventoryBag(_);
Expand description
The player’s bag.
Implementations§
source§impl InventoryBag
impl InventoryBag
sourcepub unsafe fn get() -> Self
pub unsafe fn get() -> Self
Returns an internal reference to the player’s bag. Note that this isn’t a reference to the actual struct in memory (yet).
Safety
This is unsafe, since it essentially borrows a global mutable variable (static mut
), see
safety rules for static mut
s.
sourcepub fn is_in_bag(&self, item_id: ItemId) -> bool
pub fn is_in_bag(&self, item_id: ItemId) -> bool
Count the amount of the specified item in the player’s bag.
sourcepub fn count_item_type(&self, item_id: ItemId) -> i32
pub fn count_item_type(&self, item_id: ItemId) -> i32
Count the amount of the specified item in the player’s bag.
Auto Trait Implementations§
impl RefUnwindSafe for InventoryBag
impl Send for InventoryBag
impl Sync for InventoryBag
impl Unpin for InventoryBag
impl UnwindSafe for InventoryBag
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